Grand Theft Auto V in Los Angeles

The good news is that the next edition of Grand Theft Auto is coming to town. Rockstar Games has officially released the plan, releasing a trailer today! Currently, it is schedule to be set in Los Angeles, featuring more than one playable character at a time.

It’s been 3 years since we had a release or an all-new console/PC installment in Grand Theft Auto, which is known for its controversial crime stories, parental concerns, and open world gameplay. In 2008, GTA launched episodes such as “The Lost and the Damned” and in 2009, they released “The Ballad of Gay Tony.” Makers also Released “GTA: Chinatown Wars” in 2009 for the handheld console.

Rumors have been circulating about this new release for months, but when will it come and will we actually get to play?

The current plan, according to rumor, is that this new edition of GTA will be released in 2012. However, some say that it won’t even launch that soon. Some even suggest that they may have to create new Xbox consoles to support it in the first place.

However, outside of all of this, we do know that the next installment of Grand Theft Auto is sure to have plenty of new story lines, new features, and the Los Angeles of crime. It will surely give us a whole new crime filled city to explore, living out our game fantasies.

Previous releases have taken place in cities across the United States and across the world such as “Vice city”, Miami, New York, and San Andreas. We will see what Los Angeles has to offer soon enough.

Gear of War 3: RAAM’s Shadow Game

It was recently introduced that Gears of War 3 is coming to a store near you on December 13th. The new campaign is related to Blockbuster, and it stars new characters that are eerily similar to some of the old characters that we’re used to. This new game will give you more than 3 hours of gameplay in a storyline that comes before the first Gears of War. We’re backtracking a little, but we are also getting better graphics and better characters for a new type of war.

This is a multiplayer game with the Chocolate Weapon set and an additional 250 Gamerscore. It will be launching December 13, which means that gamers get a new option. It has already gotten 3 million pre orders, and it has been one of the most anticipated games of 2011 already!

The story was originally written by Karen Traviss, who already authored previous Gears of War novels, and she is currently working on the next one, maybe a Gears of War 4.

In short, in Gears of War 2, Marcus Fenix and his forces were sent to destroy the Jacinto plateau, which is the last major city on the planet Sera. The locust have taken over, and he has to solve the problem. At this time, humans are discovered, and this multiplayer game gives you yet another chance to defeat the locusts and save life as we know it, at least in the video game.

Sales have already reached 3 million companies, and it’s not even officially out yet, which is considerably higher than either of the previous Gears of War series releases. As of September 27, 2011, Gears of War as a franchise, on the XBOX 360 and other consoles, has already grossed over $1 billion. However, future releases threaten to overtake even these kinds of preorders and these kinds of sales, only adding to the popularity of this ever improving line of games.

UFC on Xbox Live December 1st

Finally, the UFC will be brought into the world of the Xbox. You can experience the energy of the Octagon like never before, controlling the players and getting all of the fight excitement in one. With pay per view events in stunning high definition and access to a library of fighter stats, weigh-ins, interviews, and more about every major UFC player, it delivers a memorable experience.

UFC on Xbox was years in the making, and it comes with more features than most would have originally expected. It is more interactive than ever before, and it continues to show a lot of things are possible. You can choose your favorite players, and some say that makers are still making the UFC game option that much better.

In short, here’s what you get:

Live and On-Demand videos – From event previews to UFC countdowns, press conferences, weigh-ins, etc., you get it all in one comprehensive location.

Streaming HD Quality in 720p – UFC gives you stunningly high quality viewing and premium streaming to the big screen every single time.

Pay-Per-View with Ease – Every pay per view fight is available through your xbox, and you can purchase directly with your credit card.

Interactive Fight cards with predictions – You can size up the fighters, get the weigh ins, and quite a bit more. You never have to leave the comfort of your own home to watch the fight and the excitement of the Octagon.

Gears of War 3: Not as Violent

For years, we have bought Gears of War for its bootstomping, gun blasting, violent style, even with all of the press coverage on how video games supposedly incite violence. Personally, I’ve always thought that was crap. Whatever happened to personal responsibility?

However, it looks like the critics have finally gotten to GOW. Gears of War 3 is far less violent, and to me, it has lost its edge. It’s not that people won’t still go out and buy it, and it’s not that it’s not still a game to buy an XBOX360 for, it’s just not quite the same game.

On the surface it still puts players into the hardened boots of soldiers, and it still has the laundry list of clichés and cocky one liners. We’re not complaining. Throughout the game, you get to fight battles, go on select missions, survive ambushes, and of course have people who sacrifice their lives for the “greater good.”

The schematics are fantastic, an Gears of War 3 is still flying off the shelves. We do feel a little bit bad about the fact that Gears of Wars is now being affected by the parents who want to avoid parental responsibility at all actions, toning down the violence that once defined Gears of War, but what do you do.

End story, we are satisfied, we do think some of the graphics have improved as you might expect, and there is a lot to like about Gears of War 3. It is an improvement on the same old XBOX360 games and systems.

How to Become a Video Game Tester

It’s every nerd’s dream: to become a video game tester, and there are multiple companies online that say that if you pay this nominal fee, they will hook you up with companies who will pay you or at least not charge you to test out their video games. The closest I’ve ever gotten was at Universal Studios when they let park visitors try out a new video game to see how it went over.

You still paid to get in, and they didn’t pay you anything, it was just thought of as a good experience for being there that day.

However, if you want to do it regularly, that’s a different story. Usually, game testers have been real gamers for most of their lives or at least quite a few years, and they spend a lot of hours, as you might, playing a variety of different video games, especially on consoles like the Xbox 360.

The truth is that game designers rarely publish or advertise online using special agencies that recruit for them. So technically, while most of these companies that claim to be the go between are scams, there are legitimate ones.

When you find a legitimate company, they will send you vacancies, and there is a good chance that none of those vacancies will be in your area, meaning you would have to travel (if you have the money to get started). You would have to weigh the costs against what you are actually going to make and if it’s worth it.

However, if you are patient, there are vacancies that will appear in your area, if you live in a fairly populated area that is. After that, you send a resume, and interviewers will decide if you fit their criteria and will call you in for an interview if they think that you do.

At first, most will use you on a trial basis or sometimes just for on call or part time work. However, if you are good enough, most will take you on as a full time gamer. The income is not necessarily huge, but most would consider it decent.

Is this for everybody? Absolutely not, just like any other job, it requires a certain amount of experience and dedication to what you do if you want it to last. However, if it is really your dream, you do have to take action to get what you want.

‘Harry Potter and the Deathly Hallows Part 2′ on Xbox 360 Released

harry potter xbox 360
During this time of mixed emotion for Harry Potter fans, the Xbox 360 programming team and Warner Brothers have created the video game for the last movie installment of the Harry Potter series, Harry Potter and the Deathly Hallows Part 2.

The game was released on July 12, and is said to follow the outline and plot of the movie which was released days later on July 15. Join Harry as he tries to find the last remaining horcruxes and bring down Lord Voldemort.

This game will have the greatest graphics so far in the series of Harry Potter games. With much voice acting done by the movie actors themselves, you’ll feel like you’re practically in the movie, only you get to control not only the Boy-Who-Lived, Harry Potter, but the other characters as well. Where they go, and what spells they cast, is up to you. Each spell has a unique look and skill which will be fun to learn how to do.

Most of the plot of the game/movie is told through cut scenes. The game takes you to familiar Harry Potter sights from the movie and book like Gringotts bank and Hogwarts.

Reviews say that the game requires much slaying of Death Eaters from the player, to the extent that it may get a little tedious at times. The camera angles during play are interesting. So if you’re an HP fan, go ahead and give Harry Potter and the Deathly Hallows Part 2 a try.

Xbox 360 Sales of Online-Capable Games Trumps Competitors

Xbox is doing really well in its online-capable games. Compared to competitors PS3 and Wii, from the start, Xbox 360 has always sold more. NPD Group started the study comparing the sales of the three before mentioned consoles, Xbox 360 was already ahead. As time passed by, the sales of each console grew. The difference between the Xbox 360 sales, and the sales of online capable games on the PS3 and the Wii, is that the Xbox 360 game sales are still steadily increasing.

The Wii’s online game sales peaked in 2008, and have since been on the decline. Playstation 3 online games are selling still, but have grown more and more stagnant, barely selling any more games each year. Xbox is still in the game and is taking out the competition with an iron fist.

Why is Xbox seeing so much success in the online sector, you might ask. As you very possibly already know, the online capacities and ability to play online-capable games on the Xbox costs a monthly fee. Gamers must find this cost completely worth it, because game sales continue to skyrocket. People just need their Halo, Call of Duty, and Grand Theft Auto.

Online video games give gamers the addicting and completely entrapping ability to play with and against other players, and even the chance to talk to them with the use of a microphone. This technology has been around for years, and wasn’t invented by the people at Xbox. So why is it the leading console? It must be the games. The better the games, the more people are going to be willing to buy the games and pay a monthly fee.

Xbox also does a good job of releasing a variety of different genres games, so that people of different interests can still find the Xbox fulfilling and worth buying.

LEGO Pirates of the Caribbean Released

Over the weekend, LEGO Pirates of the Caribbean was released to the public.

The other day I had the opportunity to try out the demo for LEGO Pirates of the Caribbean on the Xbox 360. Having just recently made my way through the LEGO Star Wars: The Complete Saga, I was pretty excited to see what else LEGO has in store for it’s next generation of games.

LEGO Pirates of the Caribbean starts off just like the first movie does, with youth Elizabeth Swan and young Will Turner meeting and Elizabeth stealing Will’s medallion as they cross the ocean. Fans of the POTC franchise will enjoy the humor and cinematography of the “LEGO-ized” scenes based on the movie in the cut scenes of the game. The cut scenes are actually more beautifully done than those of LEGO Star Wars and LEGO Indiana Jones, and just like in those games, there are clips from the original soundtrack found throughout the game.

On to game play. The actual game starts at the point where Captain Jack Sparrow is hiding in the blacksmith forge where Will Turner is Mr. Brown’s apprentice. The LEGOs eventually rescue Jack from the prison, and make their way through port royal to steal a ship with the British navy to take to Tartuga. That’s as far as the demo goes.

The graphics are very good. It seems that LEGO has made a split screen feature with its newer generation of LEGO games, wherein if you are on a multi-player mode and your characters get too far away from one another, the screen will split into 2 sides, each side using a different camera angle to follower the characters. This useful, in that your characters aren’t limited by having to be near one another, but on the other hand, your view becomes limited to half a screen, making your field of view much smaller.

There are a bunch of fun features found in all of the newer LEGO games. To switch characters, one only needs to press “Y,” no matter how far or near they are to another character. The game is easy to follow, and isn’t too confusing for young children. The levels are long (so far) so it’s relatively easy to become a “True Pirate.”

If you’re a fan of the POTC and LEGOs, I highly recommend.

Modern Warfare and Live

When Microsoft unveiled Xbox Live in 2002, gamers got a taste of online multiplayer like they never had before. When the service was updated in 2005, the gaming world had their collective mind blown yet again. By far, one of the must lucrative gaming franchises on Xbox 360 is Call of Duty: Modern Warfare.

Now, Call of Duty could probably make a pretty big splash without the Live service, but honestly, it’s the part where you can play with millions of other people online that keeps the popularity going. The first Modern Warfare, Call of Duty 4, was pretty sweet and was well received, but it was nothing in comparision to Call of Duty(6): Modern Warfare 2. This game set the standard for excellence in video gaming: not only were the graphics beyond anything anyone had seen before; the gameplay was terrific, the guns cool and realistic, and the game sold 550 million copies in the first five days. That’s like every single person in the United States buying a copy and every single person in Mexico buying two. Needless to say, the game was a huge hit. Currently, there are about 11,000,000 Xbox Live accounts linked to Modern Warfare 2. That’s like every single person…you get the picture.

When Call of Duty(7): Modern Warfare 2: Black Ops (the naming thing is getting out of hand, admittedly) came out, the world went wild again. Black Ops is the only game that has beaten MW2′s sale record: $1 billion in six weeks. In 2011, the first glimpse (all audio, no video) of Call of Duty (8) Modern Warfare 3 was seen, er heard, and fans began saving their pennies yet again.

It’s curious: would the COD:MW series be as big a hit without multiplayer? Would hundreds of millions of people have bought into the game if they couldn’t fire RPGs at adolescents in Indonesia? Probably not. It’s a great game, no doubt about it, but you can only play the campaign so many dozens of times. Thanks to Microsoft’s genius, Xbox Live, games live Modern Warfare are going to stay popular for a long time.

Kinect: A Biometric Device

This article explains how Microsoft used Biometrics in their new controller the Kinect.

Is Kinect Paving The Way for Biometrics?
By Marie Jones | Tuesday | 2011-03-29

 
It may yet prove to be a sign of things to come.

 
Socially acceptable and fun activities are paving the way for a sinister move by companies into the world of facial recognition and biometrics, which may yet become the norm in more widespread activities such as access control and security in general.

 

The Xbox 360′s Kinect, the peripheral used in Microsoft’s gaming console, uses facial recognition and infrared sensors, as the log in process for players engaging in its games, greeting returning gamers by name after recognizing their faces when they step in front of the video console.

 

The technology used includes a visible light camera, an infrared-based depth sensor, and microwaves, as it tracks movements of those playing the game, translating their real-life motions onto on-screen movements.

 

The games are hugely popular with families.

 

Earlier this month, Kinect Sports won a BAFTA (British Academy of Film and Television Award) for the best family game, but its appeal is far wider than just sports fanatics with three other games, Dance Central, Kinect Adventures and Kinectimals also being nominated in the family category.

 

Kinect is also the world’s fastest selling consumer electronic device, breaking the Guinness World Records after consumers snapped up 10 million devices in the first two months of going on sale in November 2010.

 

But Kinect is not just a game play device. With its camera and infrared sensor, which maps players’ bodies and faces using facial recognition technology, it has branched into the world of biometrics, allowing gamers to sign in without using an ID and password, but automatically, by being able to differentiate their facial features from other game players.

 

However, its accuracy was brought into question within days of the device going on sale. US Watchdog Consumer Reports, which tested the Kinect soon after its release said lighting was seen to affect the gaming device’s facial recognition system from working properly when Gaming review site Gamespot complained that two of its dark skinned employees had problems logging in to the game.

 

Despite log in problems, however, Microsoft’s move into biometric identification is both novel and sinister. Anonymity has long been a key feature of video gaming with gamers happy to engage in combat as long as their identity was fake. But observers claim that people aren’t likely to rebel against the technology, as long as the stakes remain low.

 

Computer gaming, for instance, is not a high stake activity like banking, for instance. But what happens when gaming starts converging with other things like social networking, which could well lead it to filter into financial areas, such as shopping and banking?

 

Observers have noted that introducing the technology in such a low stakes environment such as gaming, where the younger generation, in particular, are repeatedly exposed to the technology, may de-sensitize them to later uses.

 

And face recognition technology is finding its way into a number of other ‘acceptable’ social uses.

 

In the US, a face-matching dating website is using the technology to help people find their partners.

 

FindYourFaceMate.com’s Christina Bloom said who we date depends a lot on how much they look like us.

 

Bloom claims that couples often have very similar facial features and that facial similarities seem to help with the initial attraction.The face-matching dating website helps people narrow down their prospects by zeroing in on nine features, like your eyes, ears, nose, chin, or mouth, all helping to build an increasingly detailed picture of the person being profiled.

 

Experts claim that when audiences are able to interact with biometrics at a socially acceptable level, the technology is able to gain traction within other uses, and could pave the way for more widespread use in the home, such as to control home security, access control and even in identification.

 

Mistrust of the technology has been one reason why biometrics has so far failed to take off in more serious applications such as banking, but more acceptable functions, such as identifying members of the household to control other entertainment systems, and home automation controls for temperature, light and heating, for instance, could take off, simply for their novelty.

 

Facial recognition apps are also on the rise. Face.com, a global leader in face recognition technology on the web, recently announced an upgrade in its technology which will allow it to process increased numbers of photos in a second.

 

It’s a technology that is used in Facebook’s Phototagger and PhotoFinder, and is used by the social networking site to authenticate its members when they lose or forget their passwords, by putting up pictures of the member’s friends’ faces and suggesting likely names which the user must name correctly in order to gain access to their web page.

 
According to the company, Face.com has been found to be effective even in challenging conditions such as lighting, background, picture angle, and even focus of the pictures.

 

And now Chinese technology companies like Hanvon are making it even easier for companies and home businesses to use face recognition with low cost devices used to monitor staff or admit entry.

 

Hanvon’s Face ID uses infra red technology to scan a 3D image of a person’s face. These images are stored on the device’s internal chip, so it doesn’t have to be connected to an external server.

 

It can recognise up to 1400 faces and costs around US $720. Hanvon is now selling the device in 55 countries.

http://www.smartoffice.com.au/Management/Human_Resources/N5F9F6K7?page=3